Learn more about upcoming opportunities to see our programs live

MUSEUM CAPER™

In Eagle’s Flight’s mystery-themed virtual experiential activity, Museum Caper, participants will work in teams as detectives to track down the culprits of three major robberies using the evidence left at the scene of each crime. By cross-referencing the clues they have received, they will eliminate suspects and identify the true criminal. After each crime is solved, teams will have an opportunity to identify best practices and ways to improve in order to solve the next one more effectively.

VIRTUAL

2 HOURS

5-100
PARTICIPANTS

IT’S NOT ALL FUN AND GAMES

(BUT IT WILL FEEL LIKE IT)

While we’re big on fun, we also know that your virtual team-building event needs to make a real impact. Here are just a few of the things that attendees will walk away confidently able to:

  • Provide timely feedback that will keep the team progressing to the goal
  • Seek understanding to achieve the right result
  • Improve accuracy and efficiency of communications
  • Create overall clarity and prevent miscommunications

Learner’s Journey

Build conviction to adopt new behaviours

Gain pragmatic knowledge of what to do

Build skill in terms of how to do it

Form better habits that produce better results

    Interested? Contact Us!

    GOLD OF THE DESERT KINGS™

    In Gold of the Desert Kings, your attendees will take on the role of adventurers in this themed experiential activity. They must cross the vast and perilous desert, collect as much gold as possible and return home safely. Ultimately, this program makes a perfect addition to any corporate event because it helps attendees discover the direct impact of effective teamwork, planning, preparation, and execution.

    IN PERSON

    4 HOURS

    20-5000
    PARTICIPANTS

    IT’S NOT ALL FUN AND GAMES

    (BUT IT WILL FEEL LIKE IT)

    While we’re big on fun, we also know that your event needs to make a real impact. Here are just a few of the things that attendees will walk away confidently able to do:

    • Differentiate between activity and productivity
    • Ask “What’s Possible?” instead of “What’s Required?” to break through perceived limitations
    • Plan, prepare, and execute to deliver maximized productivity and results Obtain, evaluate, and apply information, adjusting the plan to contend with competing priorities and pressure
    • Work as a team and utilize everyone’s strengths
    • Permanently adopt a strategic mindset for any challenge

     

    Learner’s Journey

    Build conviction to adopt new behaviours

    Gain pragmatic knowledge of what to do

    Build skill in terms of how to do it

    Form better habits that produce better results

      Interested? Contact Us!

      JUNGLE FIRE™

      In Jungle Fire, your attendees will find themselves transported to the metaphorical Amazon for a fast-paced treasure hunt. Their quest will be to find a hoard of diamonds, and with only 24 hours to do it, attendees will participate in a friendly race against other teams. With concerted focus on the right objective, a solid plan, astute risk management, and smart allocation of resources and skills, it is possible to achieve the goal. Ultimately, there are no losers in Jungle Fire. No matter how teams place, the experience leaves attendees better equipped to plan, communicate and perform together to deliver tangible business results.

      IN PERSON

      2-3 HOURS

      20-5000
      PARTICIPANTS

      IT’S NOT ALL FUN AND GAMES

      (BUT IT WILL FEEL LIKE IT)

      While we’re big on fun, we also know that your event needs to make a real impact. Here are just a few of the things that attendees will walk away confidently able to do:

      • Recognize how time taken in planning translates to time saved in execution
      • Make informed decisions about which objectives will produce the best quality results
      • Identify and utilize all relevant information
      • Appreciate the variety of strengths that exist on any given team and utilize them
      • Take considered, appropriate risks from a position of strength, not desperation

      Learner’s Journey

      Build conviction to adopt new behaviours

      Gain pragmatic knowledge of what to do

      Build skill in terms of how to do it

      Form better habits that produce better results

        Interested? Contact Us!

        REDLINE RACING™

        It’s the Redline Racing European Tour and your attendees will compete as race teams who are revving to go! Before they are launched into the countryside, they will work as a team to determine which route will award the most points – and fewest penalties. Taking the victory in this high-octane road race requires a focused, agile, and motivated team that is able to make decisions quickly. But the decisions made throughout the race aren’t final; the majority in the room will ultimately decide the fate of the race. So, as well as contending with pressure, pace, and competition, attendees must influence others to reach a favorable consensus and win the race.

        IN PERSON

        2-3 HOURS

        20-5000
        PARTICIPANTS

        IT’S NOT ALL FUN AND GAMES

        (BUT IT WILL FEEL LIKE IT)

        While we’re big on fun, we also know that your event needs to make a real impact. Here are just a few of the things that attendees will walk away confidently able to do:

        • Balance action with analysis to achieve the greatest possible outcome
        • Capitalize on the experience of those who have succeeded before
        • Build cohesion and consensus amongst team members
        • Efficiently course-correct in the face of shifting conditions

        Learner’s Journey

        Build conviction to adopt new behaviours

        Gain pragmatic knowledge of what to do

        Build skill in terms of how to do it

        Form better habits that produce better results

          Interested? Contact Us!

          LORD DEVON'S DEMISE™

          Crime’s afoot at Lord Devon’s stately home. In this intriguing and thought provoking experiential activity, teams of attendees will take on the role of investigators from Scotland Yard and find themselves confronted with six crimes to solve – and fast! Their hectic missions mirror everyday experiences in meetings on the job, and as one
          case progresses into another, the meeting management skills of all attendees will improve. Back at work, Lord Devon’s Demise attendees will never look at meetings the same way as they transform agendas into action plans that deliver tangible results.

          IN PERSON

          2-3 HOURS

          25-500
          PARTICIPANTS

          IT’S NOT ALL FUN AND GAMES

          (BUT IT WILL FEEL LIKE IT)

          While we’re big on fun, we also know that your event needs to make a real impact. Here are just a few of the things that attendees will walk away confidently able to do:

          • Funnel and filter information accurately and rapidly
          • Elicit reasoned input from all team members
          • Eliminate diversions, trim tangents, and refocus on the core objectives
          • Make consensual, actionable decisions
          • Assign tangible tasks and outcomes with associated timelines

          Learner’s Journey

          Build conviction to adopt new behaviours

          Gain pragmatic knowledge of what to do

          Build skill in terms of how to do it

          Form better habits that produce better results

            Interested? Contact Us!

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